

Replicant: Microscopic robots can fuse themselves to copy a targeted non-massive unit.Safety protocols auto-disable the attack if other friendly units enter the danger zone. Shredder: Mobile unit that can deploy and create a whirlwind of death around it.Great for fighting mixed forces using light troops combined with area-of-effect attacks. Battle Hellion: New transformation mode to gain durability in exchange for slower movement.

Warhound: This versatile factory unit is great against mechanical ground targets and can dish out area-of-effect anti-air attacks.Swarm Host: This Zerg host can gradually spawn endless waves of attackers while burrowed to overwhelm your enemy.It can grant detection to units, create a cloud to hinder ranged attacks and abilities, and quickly pull units to safety (friendly) or their doom (enemy). Viper: Flying unit with support abilities.The Opening Ceremony is still a short time away and already we have our first glimpse of something new in the form of several units for StarCraft II: Heart of the Swarm.Īs you can see in the images here, a poster devoted to each race shows off images, names, and brief details on each new multiplayer unit. With BlizzCon kicking off today, an onslaught of Blizzard news is on the way.
